For more info , e-mail the author
or join the [Avigo] mailing list on www.onelist.com .
www.pdabuzz.com also has a avigo discussion forum , as the main avigo
download
site www.pmssystem.de/avigo.htm
has .
The editor is quite simple.
To the left , you have a list of levels. Click one , then the edit fields
and map show this levels settings.
Change them , and they will be changed for this level. The game will
play all levels , starting from the
first , until the first empty (border=earth) level , where it will
state "you won".
Simple click on the graphics to choose one "active" tile . Click on
map to place the active tile.
Double click an graphics to import your own graphics - needs to be
64*128 , monochrome (1 bit) BMP.
Level name - The name for that level that will be displayed
Level password - 4 numbers (0-9) , representing the password
: 0=Earth , 1 = free , 2=hard wall ...9=mine chart
Clear - clear/fill level (with active tile)
Border - Fill level borders with active tile . Using hard wall
or walls for that is strongly recommended - you could
get weird effects else.
Gems to collect - gems you need to collect before the exit opens
. Increased when placing gems on map , decreased
when removing gems
Your name ,
Your EMail : these are global for your whole app, and will be
displayed on startup.
Save as run-only : Use this if you don't want other to use the
editor to get your passwords. Or change your levels.
Will prevent the editor from loading this app again - be carefull ,
even YOU can't load if afterwards !
After done with your modifications , press SAVE TO APP and choose a new name to save as.
After having to re-create the levels everytime i compiled , i decided
to add
IMPORT LEVELS and EXPORT LEVELS , which will allow you
to save/load (all) the pure levels
to/from a file. This way you can extract your levels from a old BF
app and insert into a new BF app
with a newer version (and bugfixes , for example)
EARTH
The standard stuff you dig through. Boulders will never roll off earth.
FREE
Nothing. Remains after you dug through Earth. Most things will fall
if they have nothing under them.
HARD WALL
Like standard wall , but can't be blown up with bombs.Use for border
in levels with bombs !
BOULDER
Will fall , roll off walls, and kill you if it falls onto you.
GEM
The stuff to collect to get the exit open. Usually you need all of
them.
WALL
Standard wall. Can be blown up with bombs.
YOU
Player character. Whereever you place it , the player starts this level.
EXIT
After collecting all (at least 1) gem , running into it will win the
level. Looks like a wall
until you have enough gems.
ROCK
Like boulder, but won't roll.
LORE
Mine chart , to move stacked stuff
BOX
Won't fall. Can be pushed in every direction. Burns.
BALLOON
Like rock , but falls upwards . Burns.
BOOM
What exploding/burning things generate
WATER
Another impenetratable obstacle
VOID
Nasty. Ugly. Fills the screen.
MAILBOX
Whatever fallable item is on top , will fall in and come out of a second
mailbox
VOIDBOMB
When crushed , creates a void.
BOUBOU
Monster. Follows walls.
FIRELING
Monster. Random move.
ROLLER
Much like a boulder , but will roll horizontally until stopped , then
turn
ALIEN EGG
Don't go near it , or it will become a
HATCHING ALIEN EGG
which will , after a few moves , turn into a
ALIEN
Moves towards player. Diggs through earth.
GHOST
Moves towards player , jumps over (1 space of) walls.
BOMB
When crushed or near fire , will turn into a
BURNING BOMB,BURNED DOWN BOMB,SMOKING BOMB
and then explode , creating 3x3 boom
SWITCHES
Switch1 will switch WALL with same tag to FREE and become
Switch2
Switch2 will switch FREE with same tag (will be
deleted if anything moves through) to WALL and become Switch1
TARGET
Push a box onto it , and both will vanish to create a gem
BOUNCER
If anything falls on it , it wil be bounced to the ceiling